THE HANDSTAND

DECEMBER 2005


Noreen chews up sudoku and spits out cross words.
Philip Challinor

Sudoku, Fuck you
By Noreen

I hate the sheep-like way people get interested in stuff, it makes me want to shit. For years and years and years, the back of the paper was devoted to the crossword, and despite having no personal interest in doing the crossword, because I despise newspapers, I think crosswords are a good way to keep boring people quiet. Now there is an interloping shitty game whichhas become ridiculously popular
The latest craze is this Japanese game, like a crossword, but with numbers in it and gaps, called Sudoku. It sounds like utter shite, described as a game "requiring patience and logical ability". Jesus Christ on a stick! Who would be interested in playing a game where you prove yourself patient and logical? Would you play a game where you let someone tell you all about their dreams and their ex boyfriends and girlfriends and all the funny things they watched on television just to prove yourself extremely long-suffering and masochistic? No you would not, not unless you were a total barker. The way I see the Sudoku thing, is if all the reward I am going to get is a stupid grid of numbers and the ability to toss myself off about being both patient and logical, well then I do not want to play it one bit.

Besides, patience and logical ability are utterly incompatible virtues. If you are logical, then you realise that being patient is utter crap. Patient means "suffering" and which logical person would think it is a good idea to suffer.? Only a big fat cunt, that is who. And being logical is overrated as well, because logical people are often barrel chested and have poor sight. I would rather have good sight and a decent rack than be logical, any fucking day of the week
So there you have it. Su do Ku pzzles are the unwashed end of a dog's c
ock
Noreen
# posted by Emerald Bile................ emeraldbile.blogspot.com


GOT IT...www.whats that now I wonder?


My Sudoko solver is almost complete. It's such a pain to build a point system, then a set of domains (made up of points), and then recursive procedures to iterate through and determine viable options for each node.